Petrichor - Resource Archive
Welcome! This page contains digital resources for the "Welcome to Petrichor" campaign.
I created this two act scenario for the Dread ruleset.
It is set in a slightly futurist medical facility that utlizes virtual environments to provide patient therapy.
When human the simulation AI decides it can do a better job than the facility's staff, things begin to go awry.
(See the 'Overview' document below for a full summary of the setting and plot.)
Notable content includes story write up, scene write ups, maps, and ambient audio resources.
Complete Download
- π Archive Folder This contains all the content listed below.
Documents
- π Scenario Overview[0] Everything about the story and location the host will need
- π Rules and Tips Basic gameplay rules and tips to go over with new players
- π Questionnaires[0] For player character creation (designed for 6 players)
- π Dread Quickstart Guide[1] For player character creation (designed for 6 players)
Locations
- πΊοΈ Petrichor Floor Plan[0] Top and bottom floor of scenario setting (mostly for reference)
Audio
- π΅ Audio Pack 0 Setting the mood before the game
- π΅ Audio Pack 1 Ambient tracks for Act One (scenes 1-4)
- π΅ Audio Pack 2 Ambient tracks for Act Two (scenes 1-5)
- π΅ Audio Pack 3 Setting the mood after the game
[?] Source List